Interface SpriteConfig

The configuration to use when drawing a Sprite.

Hierarchy

  • SpriteConfig

Properties

antialiasing?: boolean

Whether or not the Sprite will be antialiased.

Default: false

ignoreCamera?: boolean

Whether or not the Sprite will ignore the camera and use screen position instead of world position.

Default: false

rotation?: number

The rotation in radians of the Sprite.

Default: 0

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